Saturday, October 10, 2009

October 10

Friday, October 9, 2009

Create Normal Maps in Photoshop

If you are using an Nvidia graphics card, there is a free plug in for photoshop that you can use to create normal maps from your grayscale images. Check it out: http://developer.nvidia.com/object/photoshop_dds_plugins.html
You can use this as a substitute for crazy bump. You don't have the same control as crazy bump has but it is still better than just using regular grayscale bump maps.

Thursday, October 8, 2009

Demo_reel

Still got to work out the kinks

Wednesday, October 7, 2009

Reworking


I am reworking this. The textures are completely being redone. Also the light direction was changed.

Thursday, September 17, 2009

September 17, 2009


Still got long ways to go =(

Tuesday, September 15, 2009

September 15


Worked on basic textures and unwrapping

Friday, September 11, 2009

Tuesday, September 8, 2009

September 8


Added a few more details today

Thursday, September 3, 2009

September 3


Got a little work done today

Tuesday, September 1, 2009

Progress report


Started working 3d

Thursday, August 20, 2009

Concept


New project for school im gonna work on.

Wednesday, August 19, 2009

Sis Bday


A little something I'm doing for my lil sis' bday. Hope I can finish in time.

Thursday, August 6, 2009

August 6, 2009


Havent touched this for a while. Gonna start working on this everyday.

Tuesday, July 21, 2009

July 21, 2009


Did a little work on this tonight

Thursday, July 9, 2009

July 9, 2009


Still messing with lights. Im pretty much happy with the lights except for those lights bouncing off the corners of the geometries. Anyone knows how to soften those up?

Tuesday, July 7, 2009

July 7, 2009


Started a new project. Not much. Just trying to get the lighting done first.

Tuesday, May 12, 2009


Added a few more grass. Fortunately, Maya was able to render without crashing.

May 12, 2009


Still got a few to fix

Tuesday, May 5, 2009

May 5, 2009


Modeling in Maya. No textures yet.

Thursday, April 23, 2009

April 23, 2009


Added a few stuffs on the scene

April 23, 2009


Something I worked on at home. Still needs more work.

Tuesday, April 21, 2009

Progress


What I have so far

Friday, February 27, 2009

Lights


Messing with lights...again

Progress


Did a little tweaking in Photoshop and After Effects.
Was trying to make a sandstorm kind of effect. Unsuccessful. Too yellowish.

Thursday, February 26, 2009

Friday, February 6, 2009

Progress


Still nowhere near done. Messing around with lights again.

Tuesday, February 3, 2009

Desk


And another one.

Cabinet


One more prop to go with the environment.

Another Sample


Got a little work done. Just another sample render. Still don't know what to do with the lights =(

Friday, January 23, 2009


Messing around with lights.

Here's the chest with the texture.

Interior Environment


This is what I have so far for the interior environment.

Second Prop


Second prop for the project. Haven't textured it yet.

Thursday, January 22, 2009

Prop Cola


One of the props for the project. Had some trouble making the bottle completely rounded. Also had a little problem with texturing.

Wednesday, January 21, 2009

Overhead Map




Map for GD330 project. Setting: Post apocalyptic Los Angeles (only a small part of course). The place is completely barren and turned into a dessert. There's a few small towns and ruins around the area. The biggest town is in the center, surrounded by steep mountains of sand. My first time making an overhead map.